The “ID GAMES” project is based on the belief that each person should be given the chance to be accepted, valued and have equal opportunities to develop their skills and personality.
Social inclusion is defined as “the process of improving the terms of participation in society, particularly for people who are disadvantaged, through enhancing opportunities, access to resources, voice and respect for rights.” (UN Report on the World Social Situation, 2016). Among those groups are people assessed with Intellectual Disability (ID) who may be excluded in mainstream community activities due to social challenges they encounter.
Intellectual Disability (ID) is a developmental disorder that affects the adaptive behavior and intellectual functioning of a person, (AAIDD, 2013). People with ID (pwID) face major limitations in conceptual skills, social skills and practical skills. Serious games (physical and/or digital ones) are a well-known non pharmaceutical practice for pwID because they offer a pressure-free environment of experimentation as well as better capture of attention. Traditional games often do not apply to people cognitively challenged, and lead them to lose interest quicker and more easily.
Objectives – Target Groups
-Promote social inclusion of pwID by involving them in participatory game design workshop
-Design serious games that empower various types of skills (conceptual, social, practical) of pwID
-Advance the skills of trainers, educators, caregivers, healthcare and other relevant professionals addressing pwID
-Empower the organizations working with pwID or advocate the rights of pwID